DesignBeginner

UI/UX Design Essentials

Learn the user-centred design process — research, wireframing, visual design and usability testing — and design a mobile app in Figma.

16 hours · 7 lessons

Enrolment

Free

Full access, certificate included

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Taught by Équipe Skill2Earn

Self-paced · Lifetime access

What you'll learn

  • Understand users through interviews and personas
  • Map user flows and information architecture
  • Create wireframes and interactive prototypes in Figma
  • Apply typography, colour and layout principles
  • Run a simple usability test and iterate

Curriculum

Module 1 · Understand

2 lessons
  • What UX and UI really meanThe design process, the difference between UX and UI, and how designers work with product teams.
  • User research and personasPlan short interviews, synthesise insights and turn them into personas and problem statements.

Module 2 · Define

1 lessons
  • User flows and information architectureMap the steps users take and organise content so it is easy to find.

Module 3 · Design

3 lessons
  • Wireframing in FigmaSketch ideas, then build low-fidelity wireframes with frames, auto layout and components.
  • Visual design fundamentalsTypography, colour, spacing, hierarchy and accessibility contrast for polished interfaces.
  • Prototyping and interactionsLink screens into a clickable prototype with transitions and realistic flows.

Module 4 · Validate

1 lessons
  • Usability testingRun a five-person test, capture issues and prioritise improvements.