DesignBeginner
UI/UX Design Essentials
Learn the user-centred design process — research, wireframing, visual design and usability testing — and design a mobile app in Figma.
16 hours · 7 lessons
Enrolment
Free
Full access, certificate included
Back to all coursesTaught by Équipe Skill2Earn
Self-paced · Lifetime access
What you'll learn
- Understand users through interviews and personas
- Map user flows and information architecture
- Create wireframes and interactive prototypes in Figma
- Apply typography, colour and layout principles
- Run a simple usability test and iterate
Curriculum
Module 1 · Understand
2 lessons- What UX and UI really meanThe design process, the difference between UX and UI, and how designers work with product teams.
- User research and personasPlan short interviews, synthesise insights and turn them into personas and problem statements.
Module 2 · Define
1 lessons- User flows and information architectureMap the steps users take and organise content so it is easy to find.
Module 3 · Design
3 lessons- Wireframing in FigmaSketch ideas, then build low-fidelity wireframes with frames, auto layout and components.
- Visual design fundamentalsTypography, colour, spacing, hierarchy and accessibility contrast for polished interfaces.
- Prototyping and interactionsLink screens into a clickable prototype with transitions and realistic flows.
Module 4 · Validate
1 lessons- Usability testingRun a five-person test, capture issues and prioritise improvements.